12/3/2023 0 Comments Front mission gun hazard mech![]() In addition, every piece of gear has its own skill rating. ![]() Entirely new wanzers and upgraded versions of old equipment become available as you level up, ensuring that you’ll always be saving your pennies for something. Repairing damaged wanzers between missions eats up cash, as do the weapons and accessories you mount on them and the ammunition for many of said weapons. ![]() The mercenary lifestyle means you’re expected to pay out the nose for everything. Some missions are technically optional, although you aren’t told in advance which ones these are and you should probably go ahead and tackle them all anyway in the interest of accumulating as much money and experience as possible. Not all of these missions are available from the start, of course, since you generally need to complete all the main story missions in a given region in order to unlock the next one. The world of Gun Hazard is divided up into nearly 100 side-view missions, all accessed via an interconnected series of overhead maps representing different geographic regions. Along the way, he’ll accumulate no shortage of friends, foes, and rivals of uncertain allegiance. Anyway, Albert soon joins up with a mercenary outfit and travels to hot spots all over the globe, trying to piece together the ultimate truth behind the conspiracy that’s destabilized his homeland. Wanzers, by the way, are what mecha are known as in the Front Mission universe, the term being based on the German wanderpanzer (“walking tank”). Set on a war-torn Earth in the year 2064, Gun Hazard centers on a wanzer pilot (default name Albert) who’s forced to flee his native Scandinavia when a military coup led by a power-mad colonel unseats the sitting president. Credit is also due to translation group Aeon Genesis for their unofficial 2004 English language patch, without which I wouldn’t have been able to make heads or tails of this one. Mash up the giant robot chaos of Cybernator with the lush storytelling of Final Fantasy and you get this. Why? Because Omiya employed several former staff members from Masaya, the company that had developed the popular mecha action game Assault Suits Valken (aka Cybernator) back in 1992. Most of the development work on Gun Hazard was handled by a minor studio called Omiya Soft. ![]() Unlike most of its fellows, however, it’s not a slow-paced tactical RPG, but a frantic sci-fi run-and-gun with RPG elements humming away under the hood. As its full title indicates, Gun Hazard is the second entry in Square’s ongoing Front Mission franchise. If you know anything at all about the 16-bit era, you know what a remarkable claim that is. Quite the opposite, as this obscure 1996 Japanese exclusive ranks among the best Square-published efforts for the Super Famicom. ![]() Not that I really regret the time I spent with Gun Hazard. The decidedly non-wacky action-RPG Front Mission Series: Gun Hazard ended up being the most recent thing I’ve played through, though, and I’m not about to give up on covering these games in the order I finish them just for a cheap laugh. Today is April Fools’ Day and I had every intention of seizing the opportunity to showcase something bizarre or terrible for comedic effect. ![]()
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